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  2. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    Name Owner Platforms License; Chromium Embedded Framework (CEF) : CEF Project Page Linux, macOS, Microsoft Windows: Free: BSD CEGUI: CEGUI team Linux, macOS ...

  3. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  4. List of performance analysis tools - Wikipedia

    en.wikipedia.org/wiki/List_of_performance...

    Linux and Windows. Viewer only on macOS. C, C++, Data Parallel C++ and Fortran A collection of design and analysis tools - vectorization (SIMD) optimization, thread prototyping, automated roofline analysis, offload modeling and flow graph analysis Freeware and Proprietary. Available as part of Intel oneAPI Base Toolkit. Linux Trace Toolkit (LTT ...

  5. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    nView – NVIDIA nView Desktop Management Software; NVWMI – NVIDIA Enterprise Management Toolkit; GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video ...

  6. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    Installation instructions are provided for Linux and Windows in the official AMD ROCm documentation. ROCm software is currently spread across several public GitHub repositories. Within the main public meta-repository , there is an XML manifest for each official release: using git-repo , a version control tool built on top of Git , is the ...

  7. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...

  8. Containerization (computing) - Wikipedia

    en.wikipedia.org/wiki/Containerization_(computing)

    Container clusters need to be managed. This includes functionality to create a cluster, to upgrade the software or repair it, balance the load between existing instances, scale by starting or stopping instances to adapt to the number of users, to log activities and monitor produced logs or the application itself by querying sensors.

  9. Comparison of integrated development environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_integrated...

    IDE License Windows Linux macOS Other platforms Debugger GUI builder Toolchain Profiler Code coverage Autocomplete Static code analysis GUI-based design Class browser