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Emogame is a series of early 2000s browser games about emo subculture. In the original Emogame, the player, as a series of figureheads from emo and indie rock bands, fights through levels of enemies with "bad taste in music", i.e., out-groups of the emo subculture.
Pages in category "Female characters in video games" The following 200 pages are in this category, out of approximately 257 total.
Emo Girl: Razor Blade Kay handled writing, production, and editing. 2009-2010 Shane Dawson TV: Dancer, Daisy, Jennifer Episodes: "Strip for Your Life", "Movie Freak", "Talking Fruit from Hell" 2010 "Olga Kay's Circus" Herself Short film directed by Andrea Ball, written by Wyatt Pascoe, and produced by Lux New Media 2010 The 2nd Annual Streamy ...
Of the nine arcade games that How to Win Video Games (1982) discussed, Pac-Man was the only one with women as a majority of players. [63] In response, the sequel Ms. Pac-Man, launched in 1981, featured a female protagonist. The success of Pac-Man led to more women pursuing video game development. [64]
Skullgirls has a variety of single-player and multiplayer game modes, including story mode, arcade mode, versus mode, tutorial mode, training mode, and online play. [12] The story mode features small, non-canonical vignettes for each playable character, detailing "what if" scenarios playing out across alternate timelines. [13]
Jimmy is able to kiss both boys and girls. [65] In the Xbox version the player can unlock an achievement by kissing a boy twenty times. [66] 2007: BioShock: Sander Cohen: Gay The insane artist Sander Cohen is confirmed to be gay by the game's creative director Ken Levine. [67] Clive Barker's Jericho: Cassus Vicus Bisexual man
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997
Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. [ 1 ] [ 2 ] The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games movement."
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