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With the release of Turbo C++ 1.0 (in 1990), the two products were folded into one and the name "Turbo C" was discontinued. The C++ compiler was developed under contract by a company in San Diego, and was one of the first "true" compilers for C++ (until then, it was common to use pre-compilers that generated C code, ref. Cfront).
Turbo C++ 3.0 was released on November 20, 1991, amidst expectations of the coming release of Turbo C++ for Microsoft Windows. Initially released as an MS-DOS compiler, 3.0 supported C++ templates , Borland's inline assembler and generation of MS-DOS mode executables for both 8086 real mode and 286 protected mode (as well as 80186 ). 3.0 ...
5.5 (2000-02-16; [8] Windows 95/98/NT/2000): Based on Borland C++Builder 5, it is a freeware compiler without the IDE from the parent product. Includes Borland C++ Compiler v5.5, Borland Turbo Incremental Linker, Borland Resource Compiler / Binder, C++ Win32 Preprocessor, ANSI/OEM character set file conversion utility, Import Definitions utility to provide information about DLLs, Import ...
Turbo Debugger (TD) is a machine-level debugger for DOS executables, intended mainly for debugging Borland Turbo Pascal, and later Turbo C programs, sold by Borland.It is a full-screen debugger displaying both Turbo Pascal or Turbo C source and corresponding assembly-language instructions, with powerful capabilities for setting breakpoints, watching the execution of instructions, monitoring ...
sc is a cross-platform, free, TUI, spreadsheet and calculator application that runs on Unix and Unix-like operating systems. It has also been ported to Windows.It can be accessed through a terminal emulator, and has a simple interface and keyboard shortcuts resembling the key bindings of the Vim text editor.
Turbo Vision is a character-mode text user interface framework included with Borland Pascal, Turbo Pascal, and Borland C++ circa 1990. It was used by Borland itself to write the integrated development environments (IDE) for these programming languages .
BGI was accessible in C/C++ with graphics.lib / graphics.h, and in Pascal via the graph unit. BGI was less powerful than modern graphics libraries such as SDL or OpenGL, since it was designed for 2D presentation graphics instead of event-based 3D applications. However, it has been considered simpler to code. [1]
These BASIC dialects are optimised for calculator use, combining the advantages of BASIC and keystroke programming. They have little in common with mainstream BASIC. [4] [5] [6] The version for the Ti-89 and subsequent is more fully featured, including the full set of string and character manipulation functions and statements in standard Basic.