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  2. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  3. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Example Swing widgets in Java. Swing is a GUI widget toolkit for Java. [1] It is part of Oracle's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT).

  4. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    As software architecture design issues are intricate and interdependent, a knowledge gap in design reasoning can lead to incorrect software architecture design. [34] [35] Examples of knowledge management and communication activities include searching for design patterns, prototyping, asking experienced developers and architects, evaluating the ...

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  6. Java BluePrints - Wikipedia

    en.wikipedia.org/wiki/Java_BluePrints

    There have been three Java BluePrints books, and the Core Java EE design patterns which are hosted on the Java BluePrints site have become the standard lingua for Java EE application development. [2] Java BluePrints was the first source to promote Model View Controller (MVC) and Data Access Object (DAO) for Java EE application development.

  7. State pattern - Wikipedia

    en.wikipedia.org/wiki/State_pattern

    The state pattern is a behavioral software design pattern that allows an object to alter its behavior when its internal state changes. This pattern is close to the concept of finite-state machines . The state pattern can be interpreted as a strategy pattern , which is able to switch a strategy through invocations of methods defined in the ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. iText - Wikipedia

    en.wikipedia.org/wiki/IText

    iText is a library for creating and manipulating PDF files in Java and . NET.It was created in 2000 and written by Bruno Lowagie. The source code was initially distributed as open source under the Mozilla Public License or the GNU Library General Public License open source licenses.