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In computing, chaining is a technique used in computer architecture in which scalar and vector registers generate interim results which can be used immediately, without additional memory references which reduce computational speed. [1] The chaining technique was first used by Seymour Cray in the 80 MHz Cray 1 supercomputer in 1976. [2]
Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).
Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.
Chaining is a type of intervention that aims to create associations between behaviors in a behavior chain. [1] A behavior chain is a sequence of behaviors that happen in a particular order where the outcome of the previous step in the chain serves as a signal to begin the next step in the chain.
A chain hanging from points forms a catenary. The silk on a spider's web forming multiple elastic catenaries.. In physics and geometry, a catenary (US: / ˈ k æ t ən ɛr i / KAT-ən-err-ee, UK: / k ə ˈ t iː n ər i / kə-TEE-nər-ee) is the curve that an idealized hanging chain or cable assumes under its own weight when supported only at its ends in a uniform gravitational field.
Pronounced "A-star". A graph traversal and pathfinding algorithm which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. abductive logic programming (ALP) A high-level knowledge-representation framework that can be used to solve problems declaratively based on abductive reasoning. It extends normal logic programming by allowing some ...
The chain of events duration is the time it takes to reach the terminal event. In value theory this is generally the intrinsic value (also called terminal value). It is contrasted with ethic value duration, which is the time that an object has any value intensity.
In software development, an object is an entity that has state, behavior, and identity. [ 1 ] : 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior.