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  2. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Complex inheritance, or inheritance used within an insufficiently mature design, may lead to the yo-yo problem. When inheritance was used as a primary approach to structure programs in the late 1990s, developers tended to break code into more layers of inheritance as the system functionality grew.

  3. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  4. Yo-yo problem - Wikipedia

    en.wikipedia.org/wiki/Yo-yo_problem

    Design Patterns § Introduction, Chapter 1; Complexity What it means for a system (of any sort) to be complex; Hrair limit The suggestion that humans can entertain at most approximately seven concepts at once; Implementation inheritance; Inheritance semantics; Virtual Inheritance (object-oriented programming) Code Smell

  5. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Using inheritance is recommended mainly when adding to the functionality of existing components, reusing most of the old code and adding relatively small amounts of new code. To the authors, 'delegation' is an extreme form of object composition that can always be used to replace inheritance.

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Creating an object often requires complex processes not appropriate to include within a composing object. The object's creation may lead to a significant duplication of code, may require information inaccessible to the composing object, may not provide a sufficient level of abstraction or may otherwise not be included in the composing object's ...

  8. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  9. Class hierarchy - Wikipedia

    en.wikipedia.org/wiki/Class_hierarchy

    [1] The concept of class hierarchy in computer science is very similar to taxonomy , the classifications of species. The relationships are specified in the science of object-oriented design and object interface standards defined by popular use, language designers ( Java , C++ , Smalltalk , Visual Prolog ) and standards committees for software ...