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  2. Graphical user interface testing - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface...

    First, a novice user will learn over time and generally would not make the same mistakes repeatedly, and, secondly, a novice user is following a plan and probably has some domain or system knowledge. Genetic algorithms work as follows: a set of 'genes' are created randomly and then are subjected to some task.

  3. Manual testing - Wikipedia

    en.wikipedia.org/wiki/Manual_testing

    Conversely, graphical user interfaces whose layout changes frequently are very difficult to test automatically. There are test frameworks that can be used for regression testing of user interfaces. They rely on recording of sequences of keystrokes and mouse gestures, then playing them back and observing that the user interface responds in the ...

  4. Test plan - Wikipedia

    en.wikipedia.org/wiki/Test_plan

    Test coverage in the test plan states what requirements will be verified during what stages of the product life. Test coverage is derived from design specifications and other requirements, such as safety standards or regulatory codes, where each requirement or specification of the design ideally will have one or more corresponding means of verification.

  5. MIL-STD-498 - Wikipedia

    en.wikipedia.org/wiki/MIL-STD-498

    MIL-STD-498 standard describes the development and documentation in terms of 22 Data Item Descriptions (DIDs), which were standardized documents for recording the results of each the development and support processes, for example, the Software Design Description DID was the standard format for the results of the software design process.

  6. Software testing - Wikipedia

    en.wikipedia.org/wiki/Software_testing

    The test plan could come in the form of a single plan that includes all test types (like an acceptance or system test plan) and planning considerations, or it may be issued as a master test plan that provides an overview of more than one detailed test plan (a plan of a plan). [51] A test plan can be, in some cases, part of a wide "test strategy ...

  7. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Examples of products that commonly benefit from usability testing are food, consumer products, websites or web applications, computer interfaces, documents, and devices. Usability testing measures the usability, or ease of use, of a specific object or set of objects, whereas general human–computer interaction studies attempt to formulate ...

  8. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs , which are based on typed command labels or text navigation.

  9. Test and evaluation master plan - Wikipedia

    en.wikipedia.org/.../Test_and_evaluation_master_plan

    The Test and Evaluation Master Plan documents the overall structure and objectives of the Test & Evaluation for a program. [3] It covers activities over a program’s life-cycle and identifies evaluation criteria for the testers. [4] The test and evaluation master plan consists of individual tests. Each test contains the following. Test Scenario