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Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.
Based on the type passed to the PersonFactory object, the original concrete object is returned as the interface IPerson. A factory method is just an addition to the PersonFactory class. It creates the object of the class through interfaces but also allows the subclass to decide which class is instantiated.
A full example of a WSGI network server is outside the scope of this article. Below is a sketch of how one would call a WSGI application and retrieve its HTTP status line, response headers, and response body, as Python objects. [10] Details of how to construct the environ dict have been omitted.
Python's is operator may be used to compare object identities (comparison by reference), and comparisons may be chained—for example, a <= b <= c. Python uses and, or, and not as Boolean operators. Python has a type of expression named a list comprehension, and a more general expression named a generator expression. [78]
Objects can contain other objects in their instance variables; this is known as object composition. For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position".
This is a list of notable programming languages with features designed for object-oriented programming (OOP). The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP.
Python has data classes which provides equality testing and can be made immutable using the frozen parameter. [21] It overrides the __str__ dunder method. [22] This example implementation includes a static method which can be used to initialize a new instance with a randomly generated universally unique identifier (UUID).
In comparison, a "class" is an abstract thing, in which objects can belong. For example, all kilogram-objects are in the class of KilogramObject, which might be a subclass of MetricObject, and so on. Prototypal inheritance in JavaScript is described by Douglas Crockford as You make prototype objects, and then … make new instances.