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Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
The iTunes description for Crickler 2 states that this take on the crossword puzzle genre is an "adaptive" experience, that automatically adjusts itself to your own skill level and knowledge. That ...
Crossword-like puzzles, for example Double Diamond Puzzles, appeared in the magazine St. Nicholas, published since 1873. [32] Another crossword puzzle appeared on September 14, 1890, in the Italian magazine Il Secolo Illustrato della Domenica. It was designed by Giuseppe Airoldi and titled "Per passare il tempo" ("To pass the time"). Airoldi's ...
By early 1997, Parker’s puzzle became the "Universal Crossword" syndicated by Universal Press Syndicate to newspapers and clients worldwide. In 1999, together with Universal Press Syndicate’s Uclick division, Parker founded The Puzzle Society, and is the founder and senior editor of the Universal Uclick line of crossword puzzles and games.
An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.
Chess puzzle. Chess problem; Computer puzzle game; Cross Sums; Crossword puzzle; Cryptic crossword; Cryptogram; Maze. Back from the klondike; Ball-in-a-maze puzzle; Mechanical puzzle. Ball-in-a-maze puzzle; Burr puzzle; Word puzzle. Acrostic; Daughter in the box; Disentanglement puzzle; Edge-matching puzzle; Egg of Columbus; Eight queens puzzle ...
In a puzzle, the solver is expected to put pieces together (or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology.
Game designer Cliff Johnson defines a meta-puzzle as "a collection of puzzles that, when solved, each give a piece of a master puzzle." [2] A metapuzzle is a puzzle that unites several puzzles that feed into it. For example, five puzzles that had the answers BLACK, HAMMER, FROST, KNIFE, and UNION would lead to the metapuzzle answer JACK, which ...