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Vigilance may refer to: Alertness; Vigilance, a creature ability in the Magic: The Gathering collectible card game; Vigilance, by Threat Signal; Vigilance (behavioural ecology), the watchfulness of prey for nearby predators; Vigilance (psychology), the ability to maintain attention and alertness over prolonged periods of time
Vigilance decrement is defined as "deterioration in the ability to remain vigilant for critical signals with time, as indicated by a decline in the rate of the correct detection of signals". [4] Vigilance decrement is most commonly associated with monitoring to detect a weak target signal.
Vigilance Committee of Gaelic Athletic Association: A committee tasked with identifying association members who either played or attended "foreign games" (predominantly soccer and rugby union) in contravention of the association's rules. The rule was in place until 1971, up to which point many GAA players who also wished to play other sports ...
[1] The definition has three components: Extralegal: Vigilantism is done outside of the law (not necessarily in violation of the law) Prevention, investigation, or punishment: Vigilantism requires specific actions, not just attitudes or beliefs; Offense: Vigilantism is a response to a perceived crime or violation of an authoritative norm
Vigilance is an important behaviour during foraging as animals must often venture away from the safety of shelter to find food. However, being vigilant comes at the expense of time spent feeding, so there is a trade-off between the two. The length of time animals devote to vigilance is dependent on many factors including predation risk and hunger.
The San Luis Obispo Vigilance Committee in San Luis Obispo, California, was known to have hanged six Californios, as well as engage in battles around the area. [ 12 ] [ 13 ] During racial unrest in Newark, New Jersey , in the late 1960s, local activist Anthony Imperiale , later a city councilman and state legislator, founded a neighborhood ...
Fear is an example of "retroactive keywording", meaning it was an ability that had existed long before it was given a keyword; its eponymous card, Fear, was in the original set Limited Edition Alpha. Creatures with fear cannot be blocked except by black creatures and by artifact creatures. Fear has almost always appeared on black creatures.
The main safety failing with the basic dead man's system is the possibility of the operating device being held permanently in position, either deliberately or accidentally. Vigilance control was developed to detect this condition by requiring that the dead man's device be released momentarily and re-applied at timed intervals.