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  2. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.

  3. Spectravideo - Wikipedia

    en.wikipedia.org/wiki/Spectravideo

    The SV-318 has a built-in joystick. The QuickShot I joystick was introduced in 1982. SpectraVision was founded in 1981 by Harry Fox and Alex Weiss as a distributor of computer games, contracting external developers to write the software. Their main products were gaming cartridges for the Atari 2600, Colecovision and VIC-20.

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    Modern game controllers and joysticks are often USB HID class devices. Unlike legacy game port devices, USB HID class game devices do not normally require proprietary drivers to function. Nearly all game devices will function using onboard drivers as long as the device is designed around the drivers and the USB HID class specifications.

  6. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [8] [9] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable. [10]

  7. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  8. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    The most common reason to use a gate in an actual arcade setting is the retrofitting of an older machine that is not compatible with a new 8-way stick. A classic example of this is Pac-Man. The game was originally designed for a 4-way stick, and is programmed to respond only when a new input occurs.

  9. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    PC: No — 2-axis axis joystick, 9 buttons, 8-way hat, trigger, throttle: Yes: 2 motors control x and y axis resistance, up to 1 pound [92] Wingman Extreme Digital c.1997: PC: No — 2-axis joystick, ? No: WingMan Extreme Digital 3D 2003 or earlier: PC: No — 3-axis joystick, 7 buttons; 8-way hat, throttle: No: Adds twist handle (3rd axis) [93 ...

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