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  2. Virtual DOM - Wikipedia

    en.wikipedia.org/wiki/Virtual_DOM

    Since generating a virtual DOM is relatively fast, any given framework is free to rerender the virtual DOM as many times as needed relatively cheaply. The framework can then find the differences between the previous virtual DOM and the current one (diffing), and only makes the necessary changes to the actual DOM (reconciliation).

  3. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    A custom interface, anything derived from IUnknown, provides early bound access via a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order they are declared. An in-process invocation overhead is, therefore, comparable to a C++ virtual method call.

  4. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    The principal standardization of the DOM was handled by the World Wide Web Consortium (W3C), which last developed a recommendation in 2004. WHATWG took over the development of the standard, publishing it as a living document. The W3C now publishes stable snapshots of the WHATWG standard. In HTML DOM (Document Object Model), every element is a ...

  5. Comparison of JavaScript-based web frameworks - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    While native web standards, including Web Components, modern JavaScript APIs like Fetch and ES Modules, and browser capabilities like Shadow DOM, have advanced significantly, frameworks remain widely used for their ability to enhance developer productivity, offer structured patterns for large-scale applications, simplify handling edge cases ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes.

  7. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    In software development, an object is an entity that has state, behavior, and identity. [1]: 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior.

  8. Reality–virtuality continuum - Wikipedia

    en.wikipedia.org/wiki/Reality–virtuality_continuum

    The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and computer science. The concept was first introduced by Paul Milgram. [1] The area between the two extremes, where both the real and the virtual are mixed, is called ...

  9. Windows Presentation Foundation - Wikipedia

    en.wikipedia.org/wiki/Windows_Presentation...

    XAML is used to define the layout, while C# is used to define the interactive behavior. In WPF, screens and other UI elements are defined using a pair of files: a XAML file and an associated C# file with the extension .xaml.cs, often referred to as a "code-behind". The XAML file declaratively defines the layout, contents and other properties of ...