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  2. Ergonomics - Wikipedia

    en.wikipedia.org/wiki/Ergonomics

    Ergonomics, also known as human factors or human factors engineering (HFE), is the application of psychological and physiological principles to the engineering and design of products, processes, and systems. Primary goals of human factors engineering are to reduce human error, increase productivity and system availability, and enhance safety ...

  3. Cognitive ergonomics - Wikipedia

    en.wikipedia.org/wiki/Cognitive_ergonomics

    Cognitive ergonomics is a scientific discipline that studies, evaluates, and designs tasks, jobs, products, environments and systems and how they interact with humans and their cognitive abilities. It is defined by the International Ergonomics Association as "concerned with mental processes, such as perception, memory, reasoning, and motor ...

  4. Fitts's law - Wikipedia

    en.wikipedia.org/wiki/Fitts's_law

    Fitts's law: draft of target size W and distance to target D. Fitts's law (often cited as Fitts' law) is a predictive model of human movement primarily used in human–computer interaction and ergonomics. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and ...

  5. Outline of ergonomics - Wikipedia

    en.wikipedia.org/wiki/Outline_of_ergonomics

    General ergonomics concepts. Aesthetics – Branch of philosophy dealing with the nature of art, beauty, and taste. Comfort – Sense of physical or psychological ease. Usability, also known as Ease of use – Capacity of a system for its users to perform tasks. Business performance management – Processes to bring output into alignment with ...

  6. ISO 9241 - Wikipedia

    en.wikipedia.org/wiki/ISO_9241

    ISO 9241 is a multi-part standard from the International Organization for Standardization (ISO) covering ergonomics of human-system interaction and related, human-centered design processes (see also human-computer interaction). It is managed by the ISO Technical Committee 159.

  7. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    User interfaces that dispense with the physical movement of body parts as an intermediary step between the brain and the machine use no input or output devices except electrodes alone; they are called brain–computer interfaces (BCIs) or brain–machine interfaces (BMIs). Other terms for human–machine interfaces are man–machine interface ...

  8. Not only a matter of education - HuffPost

    images.huffingtonpost.com/2012-10-31-FormarNot...

    in achievement, the definition of a good education is based on the results on standardized tests in reading and mathematics, for which children are tested in grades 3 through 8. “If a child fails the test, she is judged not to have received a good education from the school. If the school does not make

  9. Activity-centered ergonomics - Wikipedia

    en.wikipedia.org/wiki/Activity-centered_ergonomics

    Ergonomic analysis of work (EAW) is the main tool of the activity-centered ergonomic intervention. It can help to solve several problems related to working conditions or the design of tools and equipment. Aspects of health in work. On the physical health including the musculoskeletal disorder (MSD) affecting 12 to 14% of employees.