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curses (programming library) curses is a terminal control library for Unix-like systems, enabling the construction of text user interface (TUI) applications. The name is a pun on the term " cursor optimization". It is a library of functions that manage an application's display on character-cell terminals (e.g., VT100).
The first curses library was developed at the University of California at Berkeley, for a BSD operating system, around 1980 to support Rogue, a text-based adventure game. It originally used the termcap library, which was used in other programs, such as the vi editor. [13] The success of the BSD curses library prompted Bell Labs to release an ...
Curses. (video game) Curses being played in a modern interpreter. Curses is an interactive fiction computer game created by Graham Nelson in 1993. Appearing in the beginning of the non-commercial era of interactive fiction, it is considered one of the milestones of the genre. Writing for The New York Times, Edward Rothstein described the game ...
The Walking Dead: A New Frontier. Categories: Video games set in the United States by state. Ohio in fiction. Works set in Ohio.
N. Nanashi no Game. Nancy Drew Dossier: Lights, Camera, Curses. Neverwinter Nights 2: Mask of the Betrayer. Nightfall: Escape. Ninja Gaiden (2004 video game) Ninja Gaiden 3. Ninja Gaiden 3: Razor's Edge.
Category. : Curses (programming library) This category lists implementations of the curses programming interface. The Curses based category also lists applications which use the curses programming interface as well as those which use a particular implementation of curses.
Empire is a 1977 turn-based wargame with simple rules. The game was conceived by Walter Bright starting in 1971, based on various war films and board games, notably Battle of Britain and Risk. The game was ported to many platforms in the 1970s and 1980s. Several commercial versions were also released such as Empire: Wargame of the Century ...
Forgotten Empires is an American video game developer based in Cincinnati, Ohio. It was founded by Bert Beeckman and Ryan Shepherd in 2013. It specializes in creating real-time strategy (RTS) games, particularly within the historical genre. Their contributions include the development of expansions and remastering of Age of Empires titles.