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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. [1] Using the "physics gun", ragdolls and props can be picked up, rotated, and frozen in place.

  4. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The game is a remake of Valve 's game Half-Life. Chex Quest. Doom. 1996. A total conversion of The Ultimate Doom, Chex Quest was a Chex cereal promotion aimed at children aged 6–9 and up. [10][11] It was the first video game ever to be included in cereal boxes as a prize. [12] Chivalry: Medieval Warfare. Half-Life 2.

  5. Newton Game Dynamics - Wikipedia

    en.wikipedia.org/wiki/Newton_Game_Dynamics

    Newton Game Dynamics is an open-source [2] physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods. Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi ...

  6. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok Physics: [4] It is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions. It provides multiple types of dynamic constraints between rigid bodies (e.g. for ragdoll physics ), and has a highly optimized collision detection library.

  7. Category:Physics-based video games - Wikipedia

    en.wikipedia.org/wiki/Category:Physics-based...

    Category:Physics-based video games. Category. : Physics-based video games. Video games with a strong focus on either realistic or ragdoll physics as a core gameplay element.

  8. Sandbox (video game) - Wikipedia

    en.wikipedia.org/wiki/Sandbox_(video_game)

    Sandbox is a physics-based video game engine that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. Unlike Garry's Mod, Sandbox has been built with the core philosophy of providing a platform for user-created game modes rather than ...

  9. Gravity gun - Wikipedia

    en.wikipedia.org/wiki/Gravity_gun

    in the Open Arena mod Powerball, there is a weapon called gravity mine launcher, a modified version of the grenade launcher that release gravity mines, that attract to them any too close player. In Garry's Mod, one of the items is a gravity gun directly imported from Half-Life 2. It also includes a Physics Gun, a modified gravity gun which can ...