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  2. Escape velocity - Wikipedia

    en.wikipedia.org/wiki/Escape_velocity

    The formula for escape velocity can be derived from the principle of conservation of energy. For the sake of simplicity, unless stated otherwise, we assume that an object will escape the gravitational field of a uniform spherical planet by moving away from it and that the only significant force acting on the moving object is the planet's gravity.

  3. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself ...

  4. Proper motion - Wikipedia

    en.wikipedia.org/wiki/Proper_motion

    A proper motion of 1 arcsec per year 1 light-year away corresponds to a relative transverse speed of 1.45 km/s. Barnard's Star's transverse speed is 90 km/s and its radial velocity is 111 km/s (perpendicular (at a right, 90° angle), which gives a true or "space" motion of 142 km/s. True or absolute motion is more difficult to measure than the ...

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    To state this formally, in general an equation of motion M is a function of the position r of the object, its velocity (the first time derivative of r, v = ⁠dr dt⁠), and its acceleration (the second derivative of r, a = ⁠d2r dt2⁠), and time t. Euclidean vectors in 3D are denoted throughout in bold.

  6. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Velocity is a physical vector quantity: both magnitude and direction are needed to define it. The scalar absolute value (magnitude) of velocity is called speed, being a coherent derived unit whose quantity is measured in the SI (metric system) as metres per second (m/s or m⋅s −1). For example, "5 metres per second" is a scalar, whereas "5 ...

  7. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Category. v. t. e. In physics, circular motion is a movement of an object along the circumference of a circle or rotation along a circular arc. It can be uniform, with a constant rate of rotation and constant tangential speed, or non-uniform with a changing rate of rotation. The rotation around a fixed axis of a three-dimensional body involves ...

  8. Tangential speed - Wikipedia

    en.wikipedia.org/wiki/Tangential_speed

    Tangential speed is the speed of an object undergoing circular motion, i.e., moving along a circular path. [1] A point on the outside edge of a merry-go-round or turntable travels a greater distance in one complete rotation than a point nearer the center. Travelling a greater distance in the same time means a greater speed, and so linear speed ...

  9. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Terminal velocity. The downward force of gravity (Fg) equals the restraining force of drag (Fd) plus the buoyancy. The net force on the object is zero, and the result is that the velocity of the object remains constant. Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example).