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1.6 x86-64 platforms (64-bit PC and compatible hardware) ... Download QR code; Wikidata item; ... ColecoVision, Game Boy, Game Boy Color, Nintendo, ZX Spectrum ...
Re-Volt Classic 4 October 2012. Genre (s) Racing. Mode (s) Single-player, multiplayer. Re-Volt is a racing video game designed by Paul Phippen and Simon Harrison. [ 4 ][ 5 ] It was developed by Acclaim Studios London and published by Acclaim Entertainment for Microsoft Windows, Nintendo 64, PlayStation and Dreamcast.
Genre (s) Role-playing. Mode (s) Single-player. Autoduel is a role-playing video game published by Origin Systems for the Atari 8-bit computers, Commodore 64, Apple II, and IBM PC compatibles in 1985. It was released in 1987 for the Atari ST and in 1988 for the Amiga and Macintosh. The game is based on the Steve Jackson Games series Car Wars. [1]
[citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.
This was followed by V8 Supercars 2 in 2004, which featured content from the 2003 season and was also released for PlayStation 2, PSP, Xbox and Windows. The final game in the series was V8 Supercars 3, which was released in 2006 for PlayStation 2, PSP, Nintendo DS, Xbox, Windows and Mac OS X and featured all cars and tracks from the 2005 season ...
The five-volume set of the x86-64 Architecture Programmer's Manual, as published and distributed by AMD in 2002. x86-64 (also known as x64, x86_64, AMD64, and Intel 64) [ note 1] is a 64-bit version of the x86 instruction set, first announced in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new ...
Super Cars is a top-view racing game from Gremlin Interactive, who later produced the Lotus series of games. Stylistically, the game is influenced by Super Sprint. [1] There are endless tracks at each of the 4 difficulty levels, which can be raced in any order (although the last track raced is made harder than usual).
NA: 3 December 1998 [ 2 ][ 3 ] EU: January 1999 (N64) Genre (s) Racing. Mode (s) Single-player, multiplayer. S.C.A.R.S. (standing for Super Computer Animal Racing Simulator, although unmentioned) is a racing video game developed by Vivid Image and published by Ubi Soft for PlayStation, Nintendo 64, and Microsoft Windows in 1998.