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  2. Factorial number system - Wikipedia

    en.wikipedia.org/wiki/Factorial_number_system

    The factorial number system is sometimes defined with the 0! place omitted because it is always zero (sequence A007623 in the OEIS). In this article, a factorial number representation will be flagged by a subscript "!". In addition, some examples will have digits delimited by a colon. For example, 3:4:1:0:1:0! stands for

  3. Factorial - Wikipedia

    en.wikipedia.org/wiki/Factorial

    In mathematics, the factorial of a non-negative integer , denoted by , is the product of all positive integers less than or equal to . The factorial of also equals the product of with the next smaller factorial: For example, The value of 0! is 1, according to the convention for an empty product. [1]

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The following tables list the computational complexity of various algorithms for common mathematical operations. Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, below ...

  5. Memoization - Wikipedia

    en.wikipedia.org/wiki/Memoization

    function factorial (n is a non-negative integer) if n is 0 then return 1 [by the convention that 0! = 1] else if n is in lookup-table then return lookup-table-value-for-n else let x = factorial(n – 1) times n [recursively invoke factorial with the parameter 1 less than n] store x in lookup-table in the n th slot [remember the result of n! for ...

  6. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    C++ (pre-C++11) does not specify whether or not these operators truncate to zero or "truncate to -infinity". -3/2 will always be -1 in Java and C++11, but a C++03 compiler may return either -1 or -2, depending on the platform. C99 defines division in the same fashion as Java and C++11.

  7. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    Recursion (computer science) Tree created using the Logo programming language and relying heavily on recursion. Each branch can be seen as a smaller version of a tree. Recursive drawing of a SierpiƄski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on ...

  8. Stirling's approximation - Wikipedia

    en.wikipedia.org/wiki/Stirling's_approximation

    Stirling's approximation. Comparison of Stirling's approximation with the factorial. In mathematics, Stirling's approximation (or Stirling's formula) is an asymptotic approximation for factorials. It is a good approximation, leading to accurate results even for small values of .

  9. Fibonacci sequence - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_sequence

    In mathematics, the Fibonacci sequence is a sequence in which each number is the sum of the two preceding ones. Numbers that are part of the Fibonacci sequence are known as Fibonacci numbers, commonly denoted Fn . Many writers begin the sequence with 0 and 1, although some authors start it from 1 and 1 [1][2] and some (as did Fibonacci) from 1 ...