Search results
Results from the WOW.Com Content Network
Since he began writing in the 1970s, his books include The Inner Game of Tennis, The Inner Game of Golf, The Inner Game of Music (with Barry Green), Inner Skiing and The Inner Game of Work. Gallwey's seminal work is The Inner Game of Tennis, with more than one million copies in print.
Download QR code; Print/export Download as PDF; ... The Inner Game of Tennis; K. Kaffir Boy; L. Levels of the Game; O. Open: An Autobiography; T. The Tournament ...
In 1993, Brawley met Tim Gallwey, author of The Inner Game of Tennis and other Inner Game books, and was mentored by him for 5 years learning the Inner Game approach to learning, performance and coaching. They worked on numerous projects together for the next 15 years and Brawley helped Gallwey revise TIGOT in 1997. [2]
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Gallwey was a tennis coach who noticed that he could often see what players were doing incorrectly but that simply telling them what they should be doing did not bring about lasting change. The parallel between Gallwey's Inner Game method and the GROW method can be illustrated by the example of players who do not keep their eyes on the ball.
Alan Fine (born June 12, 1953) is an author, executive coach, consultant, and speaker. Fine began his career as a tennis coach in the United Kingdom.In the late 1970s he worked with Graham Alexander and Sir John Whitmore using Timothy Gallwey’s Inner Game theory as part of their coaching process.
Herrigel's book may have inspired Tim Gallwey's 1974 book The Inner Game of Tennis. Both Herrigel and Gallwey approach sport and life as opportunities for learning inner cooperation. Zen in the Art of Archery also relates to the "inner child" idea in humanistic psychology. Later literature either discusses balancing the "inner game" and the ...
International Tennis Open is a sports video game developed by Infogrames Multimedia and co-published by Philips Interactive Media and Pathé Interactive in 1992. It was released on Philips CD-i, Macintosh, and DOS. It was a pack-in game for some CD-i models. [1] The UK version of the game is available in French and English as it is a French game.