Search results
Results from the WOW.Com Content Network
[6] [7] Included in Phoronix Test Suite. [8] Heaven Benchmark is claimed to be the first DirectX 11 benchmark. [9] [10] [11] It was officially introduced at the Windows 7 presentation on October 22, 2009.
Frame rate, most commonly expressed in frames per second or FPS, is typically the frequency (rate) at which consecutive images are captured or displayed. This definition applies to film and video cameras , computer animation , and motion capture systems.
Too much latency causes the monitor to overtake the software on occasion, leading to rendering artifacts, tearing, etc. Demo software on classic systems such as the Commodore 64 and ZX Spectrum frequently exploited those techniques because of the predictable nature of their respective video systems to achieve effects that might otherwise be ...
A depiction of 5 display refresh cycles with what may be shown during a micro stuttering case. Each colored section represents one of the GPU's frame buffer and each color change represents a frame buffer swap. Assuming a 60 Hz refresh rate, a benchmark tool may report this as 144 frames per second.
On larger CRT monitors (17 in or 43 cm or larger), most people experience mild discomfort unless the refresh is set to 72 Hz or higher. A rate of 100 Hz is comfortable at almost any size. However, this does not apply to LCD monitors. The closest equivalent to a refresh rate on an LCD monitor is its frame rate, which is often locked at 60 fps ...
The monitor keeps displaying the currently received image until a new frame is presented to the video card's frame buffer then transmission of the new image starts immediately. This simple mechanism provides low monitor latency and a smooth, virtually stutter-free viewing experience, with reduced implementation complexity for the timing ...
Windows 10 Version 1507 Windows 10 Version 1511 Feedback Hub: Windows Help and Support Online and offline reference manual for troubleshooting. Utility Windows Me: Windows 8.1: Microsoft Tips or Get Started: HyperTerminal: Communication utility based on a low end version of HyperACCESS: Communication Windows 95: Windows XP — Hold 'Em
Performance Monitor (known as System Monitor in Windows 9x, Windows 2000, and Windows XP) is a system monitoring program introduced in Windows NT 3.1. It monitors various activities on a computer such as CPU or memory usage.