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In computer science, a control-flow graph (CFG) is a representation, using graph notation, of all paths that might be traversed through a program during its execution. The control-flow graph was discovered by Frances E. Allen , [ 1 ] who noted that Reese T. Prosser used boolean connectivity matrices for flow analysis before.
Example of a "performance seeking" control-flow diagram. [1] A control-flow diagram (CFD) is a diagram to describe the control flow of a business process, process or review. Control-flow diagrams were developed in the 1950s, and are widely used in multiple engineering disciplines.
File:Control flow graph of function with two if else statements.svg. Add languages. ... Description = A [[control flow graph]] of the example function on the ...
A canonical example of a data-flow analysis is reaching definitions. A simple way to perform data-flow analysis of programs is to set up data-flow equations for each node of the control-flow graph and solve them by repeatedly calculating the output from the input locally at each node until the whole system stabilizes, i.e., it reaches a fixpoint.
In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.
In computer science, control-flow analysis (CFA) is a static-code-analysis technique for determining the control flow of a program. The control flow is expressed as a control-flow graph (CFG). For both functional programming languages and object-oriented programming languages , the term CFA, and elaborations such as k -CFA, refer to specific ...
If a (connected) control-flow graph is considered a one-dimensional CW complex called , the fundamental group of will be (). The value of n + 1 {\displaystyle n+1} is the cyclomatic complexity. The fundamental group counts how many loops there are through the graph up to homotopy, aligning as expected.
Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]