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  2. UML state machine - Wikipedia

    en.wikipedia.org/wiki/UML_state_machine

    The state diagram from Figure 2 is an example of an extended state machine, in which the complete condition of the system (called the extended state) is the combination of a qualitative aspect—the state variable—and the quantitative aspects—the extended state variables.

  3. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.

  4. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    State diagram for a turnstile A turnstile. An example of a simple mechanism that can be modeled by a state machine is a turnstile. [4] [5] A turnstile, used to control access to subways and amusement park rides, is a gate with three rotating arms at waist height, one across the entryway.

  5. Algorithmic state machine - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_State_Machine

    An ASM state, represented as a rectangle, corresponds to one state of a regular state diagram or finite-state machine. The Moore type outputs are listed inside the box. State Name. State Name: The name of the state is indicated inside the circle and the circle is placed in the top left corner or the name is placed without the circle. State box

  6. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    Now if the machine is in the state S 1 and receives an input of 0 (first column), the machine will transition to the state S 2. In the state diagram, the former is denoted by the arrow looping from S 1 to S 1 labeled with a 1, and the latter is denoted by the arrow from S 1 to S 2 labeled with a 0. This process can be described statistically ...

  7. State pattern - Wikipedia

    en.wikipedia.org/wiki/State_pattern

    A sample UML class and sequence diagram for the State design pattern. [2] The state design pattern is one of twenty-three design patterns documented by the Gang of Four that describe how to solve recurring design problems. Such problems cover the design of flexible and reusable object-oriented software, such as objects that are easy to ...

  8. Mealy machine - Wikipedia

    en.wikipedia.org/wiki/Mealy_machine

    The state diagram for a Mealy machine associates an output value with each transition edge, in contrast to the state diagram for a Moore machine, which associates an output value with each state. When the input and output alphabet are both Σ , one can also associate to a Mealy automata a Helix directed graph [ clarification needed ] ( S × Σ ...

  9. State machine diagram - Wikipedia

    en.wikipedia.org/?title=State_machine_diagram&...

    This page was last edited on 17 September 2010, at 08:07 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.