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  2. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, [ 1 ] [ 2 ] except for the root node, which has no parent (i.e., the ...

  3. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    In other words, the minimum height of a binary tree with n nodes is log 2 (n), rounded down; that is, ⌊ ⁡ ⌋. [1] However, the simplest algorithms for BST item insertion may yield a tree with height n in rather common situations. For example, when the items are inserted in sorted key order, the tree degenerates into a linked list with n nodes.

  4. Binary tree - Wikipedia

    en.wikipedia.org/wiki/Binary_tree

    A labeled binary tree of size 9 (the number of nodes in the tree) and height 3 (the height of a tree defined as the number of edges or links from the top-most or root node to the farthest leaf node), with a root node whose value is 1. The above tree is unbalanced and not sorted.

  5. Ternary tree - Wikipedia

    en.wikipedia.org/wiki/Ternary_tree

    A simple ternary tree of size 10 and height 2. In computer science, a ternary tree is a tree data structure in which each node has at most three child nodes, usually distinguished as "left", “mid” and "right". Nodes with children are parent nodes, and child nodes may contain references to their parents.

  6. Quadtree - Wikipedia

    en.wikipedia.org/wiki/Quadtree

    The data associated with a leaf cell varies by application, but the leaf cell represents a "unit of interesting spatial information". The subdivided regions may be square or rectangular, or may have arbitrary shapes. This data structure was named a quadtree by Raphael Finkel and J.L. Bentley in 1974. [1] A similar partitioning is also known as ...

  7. Level ancestor problem - Wikipedia

    en.wikipedia.org/wiki/Level_ancestor_problem

    In graph theory and theoretical computer science, the level ancestor problem is the problem of preprocessing a given rooted tree T into a data structure that can determine the ancestor of a given node at a given distance from the root of the tree. More precisely, let T be a rooted tree with n nodes, and let v be an arbitrary node of T.

  8. Binary search tree - Wikipedia

    en.wikipedia.org/wiki/Binary_search_tree

    Fig. 1: A binary search tree of size 9 and depth 3, with 8 at the root. In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree.

  9. Treap - Wikipedia

    en.wikipedia.org/wiki/Treap

    The randomized binary search tree, introduced by Martínez and Roura subsequently to the work of Aragon and Seidel on treaps, [7] stores the same nodes with the same random distribution of tree shape, but maintains different information within the nodes of the tree in order to maintain its randomized structure.