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Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]
The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.g., the Karatsuba algorithm), finding the closest pair of points, syntactic analysis (e.g., top-down parsers), and computing the discrete Fourier transform . [1]
Efficient implementations of quicksort (with in-place partitioning) are typically unstable sorts and somewhat complex but are among the fastest sorting algorithms in practice. Together with its modest O(log n) space usage, quicksort is one of the most popular sorting algorithms and is available in many standard programming libraries.
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Quicksort applied to a list of n elements, again assumed to be all different and initially in random order. This popular sorting algorithm has an average-case performance of O(n log(n)), which contributes to making it a very fast algorithm in practice.
Multi-key quicksort, also known as three-way radix quicksort, [1] is an algorithm for sorting strings.This hybrid of quicksort and radix sort was originally suggested by P. Shackleton, as reported in one of C.A.R. Hoare's seminal papers on quicksort; [2]: 14 its modern incarnation was developed by Jon Bentley and Robert Sedgewick in the mid-1990s. [3]
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Quicksort: divide list into two, with all items on the first list coming before all items on the second list.; then sort the two lists. Often the method of choice; Humorous or ineffective Bogosort; Slowsort; Stooge sort; Hybrid Flashsort; Introsort: begin with quicksort and switch to heapsort when the recursion depth exceeds a certain level