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  2. Interactive skeleton-driven simulation - Wikipedia

    en.wikipedia.org/wiki/Interactive_skeleton...

    There are several components to such a simulation system: a polygon mesh defining the body shape of the model; a coarse volumetric mesh using finite element methods to ensure complete integration over the model; line constraints corresponding to internal skeleton and instrumented to the model; linearizing of equations of motion to achieve ...

  3. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    In contrast, a ragdoll is a collection of multiple rigid bodies (each of which is ordinarily tied to a bone in the graphics engine's skeletal animation system) tied together by a system of constraints that restrict how the bones may move relative to each other. When the character dies, their body begins to collapse to the ground, honouring ...

  4. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  5. Skeleton Warriors (video game) - Wikipedia

    en.wikipedia.org/wiki/Skeleton_Warriors_(video_game)

    Skeleton Warriors is a beat 'em up platform game developed by Neversoft Entertainment and published by Playmates Interactive Entertainment for the PlayStation and Sega Saturn. It is based on the animated television series of the same name .

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  7. Rune (video game) - Wikipedia

    en.wikipedia.org/wiki/Rune_(video_game)

    The two developers collaboratively [6] made several enhancements to it, including a skeletal animation system, [7] a new particle effects system, and an enhanced shadowing system. Although made using the Unreal Engine , Rune is a third-person perspective game without any shooting .

  8. PlayCanvas - Wikipedia

    en.wikipedia.org/wiki/PlayCanvas

    PlayCanvas is an open-source [1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. [2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable ...

  9. Mr. Bones (video game) - Wikipedia

    en.wikipedia.org/wiki/Mr._Bones_(video_game)

    Mr. Bones is a multi-genre video game conceptualized by Ed Annunziata, developed by Zono and published by Sega for the Sega Saturn in 1996. The soundtrack to Mr. Bones was composed and performed by Ronnie Montrose, with cutscenes and art assets done by Angel Studios.

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