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The game is set on a fictional planet with fantasy elements; its inhabitants live in small, sparse settlements, and use simple technologies. The game begins in Sandover Village, home of the two protagonists: Jak, a mute 15-year-old teenager, and his best friend Daxter (Max Casella), a loudmouth who is transformed at the beginning of the game into an ottsel, a fictitious crossbreed between a ...
The engine for Jak and Daxter was created from the ground up specifically for the game. Unusually for most games, Naughty Dog invented a new programming language, GOAL, which was only ever used for the Jak and Daxter series. [18] Jak and Daxter: The Precursor Legacy was revealed at E3 in June 2001.
The Jak and Daxter Collection was met with positive reviews from critics, who highlighted the overall graphical transformation, and noted: "Though some aspects of the games are dated now, the Jak games still stand up as epic adventures." [16] Eurogamer offered praise for "three of the most interesting platformers of the 21st century."
Furthermore, Combat Racing was the first Jak and Daxter game to feature a multiplayer mode, with the second being Daxter. In 2017, the game was re-released for the PlayStation 4, alongside Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3, all of which later became available on PlayStation 5 through backwards compatibility.
The gaming giant has revealed that Naughty Dog's PS2-era Jak and Daxter games (The Precursor Legacy, Jak II, Jak 3 and Jak X: Combat Racing) will be available on the PS4 as a download later in ...
Jak and Daxter: The Lost Frontier is a 2009 platform video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation 2 and PlayStation Portable. The game is the sixth and final installment in the Jak and Daxter series and the first to not be developed by series creator Naughty Dog. The player assumes ...
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[citation needed] The Jak and Daxter games met similar success as the Crash Bandicoot games. During the development of Jak 3 and Jak X: Combat Racing games, Rubin and Gavin slowly transitioned Evan Wells and Stephen White to become co-presidents of Naughty Dog by the time the founders left the studio. White was replaced by Christophe Balestra ...