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  2. Method of normals - Wikipedia

    en.wikipedia.org/wiki/Method_of_normals

    In calculus, the method of normals was a technique invented by Descartes for finding normal and tangent lines to curves. It represented one of the earliest methods for constructing tangents to curves. The method hinges on the observation that the radius of a circle is always normal to the circle itself. With this in mind Descartes would ...

  3. Proofs involving ordinary least squares - Wikipedia

    en.wikipedia.org/wiki/Proofs_involving_ordinary...

    The normal equations can be derived directly from a matrix representation of the problem as follows. The objective is to minimize = ‖ ‖ = () = +.Here () = has the dimension 1x1 (the number of columns of ), so it is a scalar and equal to its own transpose, hence = and the quantity to minimize becomes

  4. Normal (geometry) - Wikipedia

    en.wikipedia.org/wiki/Normal_(geometry)

    In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the line perpendicular to the tangent line to the curve at the point. A normal vector of length one is called a unit normal vector.

  5. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The line with equation ax + by + c = 0 has slope -a/b, so any line perpendicular to it will have slope b/a (the negative reciprocal). Let ( m , n ) be the point of intersection of the line ax + by + c = 0 and the line perpendicular to it which passes through the point ( x 0 , y 0 ).

  6. Envelope (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Envelope_(mathematics)

    A general straight-line thread connects the two points (0, k−t) and (t, 0), where k is an arbitrary scaling constant, and the family of lines is generated by varying the parameter t. From simple geometry, the equation of this straight line is y = −(k − t)x/t + k − t. Rearranging and casting in the form F(x,y,t) = 0 gives:

  7. Analytic geometry - Wikipedia

    en.wikipedia.org/wiki/Analytic_geometry

    In geometry, a normal is an object such as a line or vector that is perpendicular to a given object. For example, in the two-dimensional case, the normal line to a curve at a given point is the line perpendicular to the tangent line to the curve at the point. In the three-dimensional case a surface normal, or simply normal, to a surface at a ...

  8. Hesse normal form - Wikipedia

    en.wikipedia.org/wiki/Hesse_normal_form

    Distance from the origin O to the line E calculated with the Hesse normal form. Normal vector in red, line in green, point O shown in blue. In analytic geometry, the Hesse normal form (named after Otto Hesse) is an equation used to describe a line in the Euclidean plane, a plane in Euclidean space, or a hyperplane in higher dimensions.

  9. Green's theorem - Wikipedia

    en.wikipedia.org/wiki/Green's_theorem

    To see this, consider the unit normal ^ in the right side of the equation. Since in Green's theorem d r = ( d x , d y ) {\displaystyle d\mathbf {r} =(dx,dy)} is a vector pointing tangential along the curve, and the curve C is the positively oriented (i.e. anticlockwise) curve along the boundary, an outward normal would be a vector which points ...

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