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  2. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    The similarity of two strings and is determined by this formula: twice the number of matching characters divided by the total number of characters of both strings. The matching characters are defined as some longest common substring [3] plus recursively the number of matching characters in the non-matching regions on both sides of the longest common substring: [2] [4]

  3. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    The closeness of a match is measured in terms of the number of primitive operations necessary to convert the string into an exact match. This number is called the edit distance between the string and the pattern. The usual primitive operations are: [1] insertion: cot → coat; deletion: coat → cot

  4. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    This is the set of all strings that can be made by concatenating any finite number (including zero) of strings from the set described by R. For example, if R denotes {"0", "1"}, (R*) denotes the set of all finite binary strings (including the empty string).

  5. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  6. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    Here, 0 is a single value pattern. Now, whenever f is given 0 as argument the pattern matches and the function returns 1. With any other argument, the matching and thus the function fail. As the syntax supports alternative patterns in function definitions, we can continue the definition extending it to take more generic arguments:

  7. Edit distance - Wikipedia

    en.wikipedia.org/wiki/Edit_distance

    Ukkonen's 1985 algorithm takes a string p, called the pattern, and a constant k; it then builds a deterministic finite state automaton that finds, in an arbitrary string s, a substring whose edit distance to p is at most k [13] (cf. the Aho–Corasick algorithm, which similarly constructs an automaton to search for any of a number of patterns ...

  8. Matching wildcards - Wikipedia

    en.wikipedia.org/wiki/Matching_wildcards

    In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntax. [1] Common uses of these algorithms include command-line interfaces, e.g. the Bourne shell [2] or Microsoft Windows command-line [3] or text editor or file manager, as well as the interfaces for some search engines [4] and databases. [5]

  9. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    For example, if Σ = {0, 1}, then 01011 is a string over Σ. The length of a string s is the number of symbols in s (the length of the sequence) and can be any non-negative integer; it is often denoted as |s|. The empty string is the unique string over Σ of length 0, and is denoted ε or λ. [25] [26]