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  2. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  3. Namespace - Wikipedia

    en.wikipedia.org/wiki/Namespace

    Some compilers (for languages such as C++) combine namespaces and names for internal use in the compiler in a process called name mangling. As well as its abstract language technical usage as described above, some languages have a specific keyword used for explicit namespace control, amongst other uses. Below is an example of a namespace in C++:

  4. Name resolution (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Name_resolution...

    For example, name resolution in assembly language usually involves only a single simple table lookup, while name resolution in C++ is extremely complicated as it involves: namespaces, which make it possible for an identifier to have different meanings depending on its associated namespace;

  5. Uniform Resource Identifier - Wikipedia

    en.wikipedia.org/wiki/Uniform_Resource_Identifier

    A namespace name does not necessarily imply any of the semantics of URI schemes; for example, a namespace name beginning with http: may have no connotation to the use of the HTTP. Originally, the namespace name could match the syntax of any non-empty URI reference, but the use of relative URI references was deprecated by the W3C. [31]

  6. info URI scheme - Wikipedia

    en.wikipedia.org/wiki/Info_URI_scheme

    In computing, info is a Uniform Resource Identifier (URI) scheme which enables identifiers from public namespaces to be represented as URIs, when they would otherwise have no canonical URL form, such as Library of Congress identifiers, Handle System handles, and Digital object identifiers.

  7. Name collision - Wikipedia

    en.wikipedia.org/wiki/Name_collision

    In computer programming, a name collision is the nomenclature problem that occurs when the same variable name is used for different things in two separate areas that are joined, merged, or otherwise go from occupying separate namespaces to sharing one.

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  9. Argument-dependent name lookup - Wikipedia

    en.wikipedia.org/wiki/Argument-dependent_name_lookup

    In the C++ Standard Library, several algorithms use unqualified calls to swap from within the std namespace. As a result, the generic std::swap function is used if nothing else is found, but if these algorithms are used with a third-party class, Foo, found in another namespace that also contains swap(Foo&, Foo&), that overload of swap will be used.