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  2. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Likewise, (x, −y) are the coordinates of its reflection across the first coordinate axis (the x-axis). In more generality, reflection across a line through the origin making an angle with the x-axis, is equivalent to replacing every point with coordinates (x, y) by the point with coordinates (x′,y′), where

  3. Web Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Web_Mercator_projection

    The standard style for OpenStreetMap, like most Web maps, uses the Web Mercator projection. Web Mercator, Google Web Mercator, Spherical Mercator, WGS 84 Web Mercator [1] or WGS 84/Pseudo-Mercator is a variant of the Mercator map projection and is the de facto standard for Web mapping applications. It rose to prominence when Google Maps adopted ...

  4. Map (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Map_(mathematics)

    A map is a function, as in the association of any of the four colored shapes in X to its color in Y. In mathematics, a map or mapping is a function in its general sense. [1] These terms may have originated as from the process of making a geographical map: mapping the Earth surface to a sheet of paper. [2]

  5. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    By construction, all points on the same meridian lie on the same generator [a] of the cylinder at a constant value of x, but the distance y along the generator (measured from the equator) is an arbitrary [b] function of latitude, y(φ). In general this function does not describe the geometrical projection (as of light rays onto a screen) from ...

  6. Cobweb plot - Wikipedia

    en.wikipedia.org/wiki/Cobweb_plot

    For a given iterated function :, the plot consists of a diagonal (=) line and a curve representing = ().To plot the behaviour of a value , apply the following steps.. Find the point on the function curve with an x-coordinate of .

  7. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

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    mail.aol.com

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  9. Map projection - Wikipedia

    en.wikipedia.org/wiki/Map_projection

    The special point or points may get stretched into a line or curve segment when projected. In that case, the point on the line or curve segment closest to the point being measured to must be used to measure the distance. Plate carrée: Distances from the two poles are preserved, in equatorial aspect.