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  2. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    The TCP congestion-avoidance algorithm is the primary basis for congestion control in the Internet. [ 2 ] [ 3 ] [ 4 ] Per the end-to-end principle , congestion control is largely a function of internet hosts , not the network itself.

  3. Additive increase/multiplicative decrease - Wikipedia

    en.wikipedia.org/wiki/Additive_increase/...

    When congestion is detected, the transmitter decreases the transmission rate by a multiplicative factor; for example, cut the congestion window in half after loss. The result is a saw-tooth behavior that represents the process of bandwidth probing.

  4. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace. It was published in 1984 as a Request for Comments (RFC) with title Congestion Control in IP/TCP Internetworks in RFC 896.

  5. Fairness measure - Wikipedia

    en.wikipedia.org/wiki/Fairness_measure

    This is important as TCP is the dominant transport protocol on the Internet, and if new protocols acquire unfair capacity they tend to cause problems such as congestion collapse. This was the case with the first versions of RealMedia's streaming protocol : it was based on UDP and was widely blocked at organizational firewalls until a TCP-based ...

  6. Network calculus - Wikipedia

    en.wikipedia.org/wiki/Network_calculus

    Panco is a Python code that computes network calculus bounds with linear programming methods. Saihu is a Python interface that integrates three worst-case network analysis tools: xTFA, DiscoDNC, and Panco. CCAC is an SMT-solver based tool to verify the performance properties of congestion control algorithms (CCAs) using a network-calculus-like ...

  7. TCP Vegas - Wikipedia

    en.wikipedia.org/wiki/Tcp_vegas

    TCP Vegas is a TCP congestion avoidance algorithm that emphasizes packet delay, rather than packet loss, as a signal to help determine the rate at which to send packets. It was developed at the University of Arizona by Lawrence Brakmo and Larry L. Peterson and introduced in 1994.

  8. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Networks use congestion control and congestion avoidance techniques to try to avoid collapse. These include: exponential backoff in protocols such as CSMA/CA in 802.11 and the similar CSMA/CD in the original Ethernet , window reduction in TCP , and fair queueing in devices such as routers and network switches .

  9. CUBIC TCP - Wikipedia

    en.wikipedia.org/wiki/CUBIC_TCP

    CUBIC is a network congestion avoidance algorithm for TCP which can achieve high bandwidth connections over networks more quickly and reliably in the face of high latency than earlier algorithms. It helps optimize long fat networks .