Search results
Results from the WOW.Com Content Network
IDLs are usually used to describe data types and interfaces in a language-independent way, for example, between those written in C++ and those written in Java. IDLs are commonly used in remote procedure call software. In these cases the machines at either end of the link may be using different operating systems and computer languages. IDLs ...
In computer programming, the interpreter pattern is a design pattern that specifies how to evaluate sentences in a language. The basic idea is to have a class for each symbol ( terminal or nonterminal ) in a specialized computer language .
An interpreter is composed of two parts: a parser and an evaluator. After a program is read as input by an interpreter, it is processed by the parser. The parser breaks the program into language components to form a parse tree. The evaluator then uses the parse tree to execute the program. [3]
One of the earliest examples of an editing interpreter is the EDT (Editor and Debugger for the TECO) system, which was developed in the late 1960s for the PDP-1 computer. EDT allowed users to edit and debug programs using a combination of commands and macros, paving the way for modern text editors and interactive development environments.
In the 1990s, the DDL was developed to remove the requirement to write a new software tool for each new device type. Software can, through the interpretation of a device description (DD), configure and control many different devices. The creation of a description with the DDL is less effort than writing an entire software tool.
[1] [2] These include translations between high-level and human-readable computer languages such as C++ and Java, intermediate-level languages such as Java bytecode, low-level languages such as the assembly language and machine code, and between similar levels of language on different computing platforms, as well as from any of these to any ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
The Metacode extension to C++ (Vandevoorde 2003) [1] was an early experimental system to allow compile-time function evaluation (CTFE) and code injection as an improved syntax for C++ template metaprogramming. In earlier versions of C++, template metaprogramming is often used to compute values at compile time, such as: