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  2. Server-side scripting - Wikipedia

    en.wikipedia.org/wiki/Server-side_scripting

    With server-side rendering, static HTML can be sent from the server to the client, and client-side JavaScript then makes the web page dynamic by attaching event handlers to the HTML elements in a process called hydration. Examples of frameworks that support server-side rendering are Next.js, Nuxt.js, Angular, and React. An alternative to server ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz: TypeScript: JavaScript: Yes 2D, 3D HTML5, iOS, Android: MIT: Twine: CSS/JavaScript: 2009 JavaScript: Yes 2D Windows, macOS, Linux, Web application: Depression ...

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM; QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998. Vulkan

  5. Hydration (web development) - Wikipedia

    en.wikipedia.org/wiki/Hydration_(web_development)

    Trisomorphic rendering is a technique which uses streaming server-side rendering for initial/non-JS navigations, and then uses service worker to take on rendering of HTML for navigations after it has been installed. This can keep cached components and templates up to date and enables SPA-style navigations for rendering new views in the same ...

  6. Static site generator - Wikipedia

    en.wikipedia.org/wiki/Static_site_generator

    People began to use server-side dynamic pages generated from templates with preexisting software adapted for this task. This early software was the preprocessors and macro languages, adapted for the web use, running on CGI. Next, a simple but relevant technology was the direct execution made on extension modules, started with SSI.

  7. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library for rendering. Games can be deployed to iOS, Android and native desktop apps via 3rd party tools like Apache Cordova and phonegap. [3]

  8. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]

  9. Dynamic web page - Wikipedia

    en.wikipedia.org/wiki/Dynamic_web_page

    Dynamic web page: example of server-side scripting (PHP and MySQL). A dynamic web page is a web page constructed at runtime (during software execution), as opposed to a static web page, delivered as it is stored. A server-side dynamic web page is a web page whose construction is controlled by an application server processing server-side scripts ...