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Tom Clancy's The Division 2 is a 2019 action role-playing video game that was developed by Massive Entertainment and published by Ubisoft.The game, which is the sequel to Tom Clancy's The Division (2016), is set in a near-future Washington, D.C., in the aftermath of the release of a genetically engineered virus known as "Green Poison", and follows an agent of the Strategic Homeland Division as ...
The Division uses Ubisoft's new proprietary engine known as Snowdrop, which is made for PC, PlayStation 4 and Xbox One. [19] On 9 June 2014, The Division was showcased at E3 2014 with an anticipated release for late 2015. [20] In February 2016, Ubisoft announced that downloadable content for The Division would be timed exclusives for Xbox One. [21]
In October 2007, they released the game World in Conflict, described as a further development of the real-time tactics gameplay formula from the Ground Control games, but set on Earth during an alternate history late Cold War. The game was released on 18 September 2007 and won critical acclaim, including nominations for one of the best games of ...
Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed , Far Cry , Just Dance , Prince of Persia , Tom Clancy's franchise, Watch Dogs , The Crew , TrackMania , Trials and Rayman .
TBA (full release) BattleCore Arena: Windows: June 6, 2024 (early access) Ubisoft Bordeaux and Cosmic Ray Studio [60] [61] TBA (full release) Rabbids: Legends of the Multiverse: iOS: June 6, 2024: Ubisoft Da Nang [62] [63] macOS: tvOS: Beyond Good & Evil 20th Anniversary Edition: PlayStation 4: June 25, 2024: Ubisoft Montpellier and Virtuos [64 ...
Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna. It was revealed at E3 2013 with Tom Clancy's The Division, the first game using the engine.
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Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.