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A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954–1955), and has been used in D&D and its predecessor Chainmail since the early 1970s.
The race of Dwarves prefers to live in mountains and caves, settling in places such as Erebor (the Lonely Mountain), the Iron Hills, the Blue Mountains, and Moria (Khazad-dûm) in the Misty Mountains. Aulë the Smith creates Dwarves; he invents the Dwarven language, known as Khuzdul. Dwarves mine and work precious metals throughout the ...
In the fantasy of J. R. R. Tolkien, the Dwarves are a race inhabiting Middle-earth, the central continent of Arda in an imagined mythological past. They are based on the dwarfs of Germanic myths who were small humanoids that lived in mountains, practising mining, metallurgy, blacksmithing and jewellery. Tolkien described them as tough, warlike ...
Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon.In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. [1]
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
The Dwarves of Rockhome was written by Aaron Allston, with a cover by Clyde Caldwell and interior illustrations by Stephen Fabian, and was published by TSR in 1988 as a 96-page booklet with a large color map and an outer folder.
The Complete Book of Dwarves is a supplemental rulebook for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR, Inc. [2] [4] It contains a variety of information useful to playing dwarf characters in the game, including information on strongholds, [5] dwarven subraces, [2] character "kits", [2] role-playing, mining, and more.
The North: Guide to the Savage Frontier is a supplement that consists of two maps and three books, which describe the wilderness and cities of the Forgotten Realms known as The North, with a detailed examination of the city of Daggerford. [1] "