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  2. Zendo (game) - Wikipedia

    en.wikipedia.org/wiki/Zendo_(game)

    Zendo is a game of inductive logic designed by Kory Heath in which one player (the "Master") creates a rule for structures ("koans") to follow, and the other players (the "Students") try to discover it by building and studying various koans which follow or break the rule. The first student to correctly state the rule wins.

  3. Inductive reasoning aptitude - Wikipedia

    en.wikipedia.org/wiki/Inductive_reasoning_aptitude

    The test resembles the game 'Which of These Is Not Like the Others'. Inductive reasoning is very useful for scientists, auto mechanics, system integrators , lawyers, network engineers, medical doctors, system administrators and members of all fields where substantial diagnostic or data interpretation work is needed.

  4. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1] [2]A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps.

  5. Inductive reasoning - Wikipedia

    en.wikipedia.org/wiki/Inductive_reasoning

    Inductive reasoning is any of various methods of reasoning in which broad generalizations or principles are derived from a body of observations. [1] [2] This article is concerned with the inductive reasoning other than deductive reasoning (such as mathematical induction), where the conclusion of a deductive argument is certain given the premises are correct; in contrast, the truth of the ...

  6. Aleph (ILP) - Wikipedia

    en.wikipedia.org/wiki/Aleph_(ILP)

    The input to Aleph is background knowledge, specified as a logic program, a language bias in the form of mode declarations, as well as positive and negative examples specified as ground facts. [2] As output it returns a logic program which, together with the background knowledge, entails all of the positive examples and none of the negative ...

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  8. Inductive logic programming - Wikipedia

    en.wikipedia.org/wiki/Inductive_logic_programming

    Inductive logic programming has adopted several different learning settings, the most common of which are learning from entailment and learning from interpretations. [16] In both cases, the input is provided in the form of background knowledge B, a logical theory (commonly in the form of clauses used in logic programming), as well as positive and negative examples, denoted + and respectively.

  9. 12 Logic Puzzles That Will Test Your Smarts - AOL

    www.aol.com/12-logic-puzzles-test-smarts...

    Logic puzzles, therefore, involve making a series of inferences and assessing them using reasoning. Easier logic puzzles for kids tend to have simpler setups—and therefore fewer possibilities to ...