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  2. String interpolation - Wikipedia

    en.wikipedia.org/wiki/String_interpolation

    In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a string literal containing one or more placeholders, yielding a result in which the placeholders are replaced with their corresponding values.

  3. Integration by substitution - Wikipedia

    en.wikipedia.org/wiki/Integration_by_substitution

    In calculus, integration by substitution, also known as u-substitution, reverse chain rule or change of variables, [1] is a method for evaluating integrals and antiderivatives. It is the counterpart to the chain rule for differentiation , and can loosely be thought of as using the chain rule "backwards."

  4. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    A string in JavaScript is a sequence of characters. In JavaScript, strings can be created directly (as literals) by placing the series of characters between double (") or single (') quotes. Such strings must be written on a single line, but may include escaped newline characters (such as \n).

  5. String operations - Wikipedia

    en.wikipedia.org/wiki/String_operations

    A string substitution or simply a substitution is a mapping f that maps characters in Σ to languages (possibly in a different alphabet). Thus, for example, given a character a ∈ Σ, one has f(a)=L a where L a ⊆ Δ * is some language whose alphabet is Δ. This mapping may be extended to strings as

  6. Edit distance - Wikipedia

    en.wikipedia.org/wiki/Edit_distance

    Various algorithms exist that solve problems beside the computation of distance between a pair of strings, to solve related types of problems. Hirschberg's algorithm computes the optimal alignment of two strings, where optimality is defined as minimizing edit distance. Approximate string matching can be

  7. Substitution (logic) - Wikipedia

    en.wikipedia.org/wiki/Substitution_(logic)

    A substitution σ is called a linear substitution if tσ is a linear term for some (and hence every) linear term t containing precisely the variables of σ ' s domain, i.e. with vars(t) = dom(σ). A substitution σ is called a flat substitution if xσ is a variable for every variable x. A substitution σ is called a renaming substitution if it ...

  8. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    Liskov substitution principle imposes some standard requirements on signatures that have been adopted in newer object-oriented programming languages (usually at the level of classes rather than types; see nominal vs. structural subtyping for the distinction): Contravariance of method parameter types in the subtype.

  9. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    A symbol prepended to _ binds the match to that variable name while a symbol appended to _ restricts the matches to nodes of that symbol. Note that even blanks themselves are internally represented as Blank[] for _ and Blank[x] for _x. The Mathematica function Cases filters elements of the first argument that match the pattern in the second ...