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This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.
Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .
Fyne is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs) across desktop and mobile platforms. It is designed to enable developers to build applications that run on multiple desktop and mobile platforms/versions from a single code base. [2]
Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.
The Emscripten SDK can compile any LLVM-supported languages (such as C, C++ or Rust, among others) source code into a binary file which runs in the same sandbox as JavaScript code. [note 2] Emscripten provides bindings for several commonly used environment interfaces like WebGL. As of version 8, a standalone Clang can compile C and C++ to Wasm ...
Since the GNU Compiler Collection's 4.3 release, GCJ (its Java compiler) is using the ECJ parser front-end for parsing Java. [4] Examples of free runtime environments include Kaffe, SableVM and gcj. GNU Classpath is the main free software class library for Java. Most free runtimes use GNU Classpath as their class library.
The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .
The toolkit has been implemented using the Free Pascal compiler, meaning it is written in the Object Pascal language. fpGUI consists only of graphical widgets or components, and a cross-platform 2D drawing library. It doesn't implement database layers, 3D graphics, XML parsers etc. It also doesn't rely on any huge third party libraries like GTK ...