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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  4. Dynamic window approach - Wikipedia

    en.wikipedia.org/wiki/Dynamic_window_approach

    In robotics motion planning, the dynamic window approach is an online collision avoidance strategy for mobile robots developed by Dieter Fox, Wolfram Burgard, and Sebastian Thrun in 1997. [1] Unlike other avoidance methods, the dynamic window approach is derived directly from the dynamics of the robot, and is especially designed to deal with ...

  5. Advanced driver-assistance system - Wikipedia

    en.wikipedia.org/wiki/Advanced_driver-assistance...

    ADAS that are considered level 2 are: highway assist, autonomous obstacle avoidance, and autonomous parking. [8] From level 3 to 5, the amount of control the vehicle has increases; level 5 being where the vehicle is fully autonomous. Some of these systems have not yet been fully embedded in commercial vehicles.

  6. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A basic motion planning problem is to compute a continuous path that connects a start configuration S and a goal configuration G, while avoiding collision with known obstacles. The robot and obstacle geometry is described in a 2D or 3D workspace, while the motion is represented as a path in (possibly higher-dimensional) configuration space.

  7. Open Roberta - Wikipedia

    en.wikipedia.org/wiki/Open_Roberta

    As of the release 2.3.0, the microboard B-O-B-3 and as of release 3.0 the microboards Arduino Uno, Arduino Nano and Arduino Mega can also be programmed using Open Roberta. There is a variety of different program blocks available to program the motors, sensors, and the EV3 brick. [9] Open Roberta Lab uses the approach of visual programming. This ...

  8. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle). The robot then follows the obstacle's boundary to reach the point on the boundary that is closest to the goal.

  9. Optical flow - Wikipedia

    en.wikipedia.org/wiki/Optical_flow

    Optical flow sensors are also being used in robotics applications, primarily where there is a need to measure visual motion or relative motion between the robot and other objects in the vicinity of the robot. The use of optical flow sensors in unmanned aerial vehicles (UAVs), for stability and obstacle avoidance, is also an area of current ...