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Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.
Nassi–Shneiderman diagrams are only rarely used for formal programming. Their abstraction level is close to structured program code and modifications require the whole diagram to be redrawn, but graphic editors removed that limitation. They clarify algorithms and high-level designs, which make them useful in teaching.
The implementation of the language's execution model tracks which operations are free to execute and chooses the order independently. More at Comparison of multi-paradigm programming languages. In object-oriented programming, code is organized into objects that contain state that is owned by and (usually) controlled by the code of the object ...
It is useful in developing programs that communicate with each other over a network or for storing data. The method involves an interface description language that describes the structure of some data and a program that generates source code from that description for generating or parsing a stream of bytes that represents the structured data.
Decomposing a complex programming task into simpler steps: this is one of the two main tools of structured programming, along with data structures; Reducing duplicate code within a program; Enabling reuse of code across multiple programs; Dividing a large programming task among various programmers or various stages of a project
The textbook An Introduction to Programming: A Structured Approach Using PL/I and PL/C was written by Conway and Gries using PL/C as the programming language and was published in 1973. [14] It presented top-down design, [23] and stressed the discipline of structured programming throughout, becoming one of the most prominent textbooks to do so. [41]
The later steps of JSD produce the code of the final system. Jackson’s first method, Jackson Structured Programming (JSP), is used to produce the final code. The output of the earlier steps of JSD are a set of program design problems, the design of which is the subject matter of JSP.
BCPL was the first brace programming language and the braces survived the syntactical changes and have become a common means of denoting program source code statements. In practice, on limited keyboards of the day, source programs often used the sequences $( and $) or [ and ] in place of the symbols { and } .