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[11] [12] In October 2011, the W3C published its first draft for the spec. [13] WebRTC milestones include the first cross-browser video call (February 2013), first cross-browser data transfers (February 2014), and as of July 2014 Google Hangouts was "kind of" using WebRTC. [14] The W3C draft API was based on preliminary work done in the WHATWG ...
With the growth of WebRTC, the project team focus shifted to the Jitsi Videobridge for allowing web-based multi-party video calling. Later the team added Jitsi Meet, a full video conferencing application that includes web, Android, and iOS clients. Jitsi also operates meet.jit.si, a version of Jitsi Meet hosted by Jitsi for free community use.
In February 2008, video call recording and phone calling were introduced. [8] In May 2008, ooVoo for Apple's OS X launched, creating cross-platform capabilities for video chat. [9] In February 2009, ooVoo 2.0 launched and featured browser-based video chat rooms and video chat through a web link with no download required.
Unified Communications (UC) is a marketing buzzword describing the integration of real-time, enterprise, communication services such as instant messaging (chat), presence information, voice (including IP telephony), mobility features (including extension mobility and single number reach), audio, web & video conferencing, fixed-mobile ...
Google Voice currently provides free PC-to-phone calling within the United States and Canada, and PC-to-PC voice and video calling worldwide between users of the Google+ Hangouts browser plugin (available for Windows, Intel-based Mac OS X, and Linux).
Vendor-hosted web conferencing is usually licensed as a service based on one of three pricing models: a fixed cost per user per minute, a monthly or annual flat fee allowing unlimited use with a fixed maximum capacity per session, or a sliding rate fee based on the number of allowed meeting hosts and per-session participants (number of "seats").
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