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If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Summer World University Games templates by year]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Summer World University Games templates by year]]</noinclude>
Gamification is part of persuasive system design, and it commonly employs game design elements [4] [2] [5] [6] [3] to improve user engagement, [7] [8] [9] organizational productivity, [10] flow, [11] [12] [13] learning, [14] [15] crowdsourcing, [16] knowledge retention, [17] employee recruitment and evaluation, ease of use, usefulness of ...
Hi WikiProject Games! You are receiving this message because we've noticed your excellent edits on games-related articles.We need your help at the Games WikiProject! There is much work to do, so please head over to the project page and help us enhance and increase the coverage of game related articles on Wikipedia!
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If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:FISU World University Games templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:FISU World University Games templates]]</noinclude>
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...