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The scheme doesn't work well when the players don't know who they're paired up with. It also doesn't work well when the movers get bad angles off of the screens, forcing in confusion and turnovers. A well-coached team can counter the Blocker-Mover by switching everything, but it only works if the players are around the same size, creating no ...
The over-the-head move is a move in which the player rotates the ball over their head in a circular fashion. This is done as the player is stepping to one side of the defender, while trying to get past them at the same time. It is essentially used as a way to prevent the ball from getting stolen.
A motion offense is a category of offensive scheme used in basketball. Motion offenses use player movement, often as a strategy to exploit the quickness of the offensive team or to neutralize a size advantage of the defense. Motion offenses are different from continuity offenses in that they follow no fixed repeating pattern. Instead, a motion ...
The Euro step, two-step, or long lateral is a basketball move in which an offensive player picks up their dribble, takes a step in one direction, and then quickly takes a second step in another direction. It is intended to allow the offensive player to evade a defender and attack the basket.
The dribble drive motion is an offensive strategy in basketball, developed by former Pepperdine head coach Vance Walberg during his time as a California high school coach and at Fresno City College. The offense was popularized at the major college level by John Calipari while at The University of Memphis, and was sometimes called the "Memphis ...
As basketball moves into an almost position-less sport with players of size doing everything from running an offense to shooting 3-pointers to taking defenders off the dribble, Central Texas is ...
References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...
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