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Relic Entertainment developed the first two Homeworld games (Homeworld and Homeworld 2). The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3, the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of ...
Articles relating to the Homeworld series of computer games. Pages in category " Homeworld (video game series)" The following 7 pages are in this category, out of 7 total.
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.
Relic Entertainment is a Canadian video game developer based in Vancouver and founded in June 1997 by Alex Garden and Luke Moloney. [1] After its debut title Homeworld (1999), the company developed two more games, Impossible Creatures (2003) and Homeworld 2 (2003), and signed a contract with publisher THQ for an additional two games. [2]
Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997.The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes.
Homeworld 3 is a 3D real-time strategy game set in space. According to the developers, following the responses to partner surveys, the game boasts an extensive campaign mode, giving solo gameplay an important role. [1] As with the other games in the franchise, combat gameplay is built around an effective 3D ballistics system. [2]
As of the announcement date, the game was still in pre-production stages, and a tentative release date of late 2022 was given. Many key developers of the first two Homeworld games will return to lead the development of Homeworld 3, including Blackbird CEO Rob Cunningham and Homeworld soundtrack composer Paul Ruskay. [10]
Homeworld: Cataclysm is a 2000 real-time strategy video game developed by Barking Dog Studios and published by Sierra Studios for Windows. It is the second entry in the Homeworld series and was originally developed as an expansion for Relic Entertainment 's Homeworld , but was ultimately released as a stand-alone sequel.