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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3.

  3. macOS Sonoma - Wikipedia

    en.wikipedia.org/wiki/MacOS_Sonoma

    The Game Porting Toolkit (GPTK), derived from Wine and released in beta, translates Windows application programming interface (API) calls to equivalent macOS APIs, allowing developers to run unmodified versions of their x86 Windows DirectX games on macOS. Mac users have been able to use the Game Porting Toolkit to run a number of DirectX 12 ...

  4. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal Performance Shaders is a highly optimized library of graphics functions that can help application developers achieve great performance at the same time decrease work on maintaining GPU family specific functions. [9]

  5. MAME - Wikipedia

    en.wikipedia.org/wiki/MAME

    MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [1]

  6. RPCS3 - Wikipedia

    en.wikipedia.org/wiki/RPCS3

    Prior to this, the requirements for Mac and PC were lower at macOS 11.6 or later and Windows 7 or later, respectively. The PC must have at least 4 GB of RAM , 8 GB recommended, an x86-64 CPU and a GPU supporting one of the supported graphics APIs: OpenGL 4.3 or greater, or Vulkan , the latter being recommended.

  7. Mantle (API) - Wikipedia

    en.wikipedia.org/wiki/Mantle_(API)

    The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...

  8. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    This is a less user-friendly method of installing Windows games on Apple Silicon Macs compared to CrossOver or Parallels, however it unlocks the ability to play many DirectX 12 games. A lot more games work using GPTK, however, games that use anti-cheat or aggressive DRMs generally don't work, along with games that require AVX/AVX 2, e.g.

  9. VMware Fusion - Wikipedia

    en.wikipedia.org/wiki/VMware_Fusion

    OS X Yosemite look and feel, support of Yosemite and Windows 8.1, optimized for Haswell Intel processors with performance improvements of up to 43% vs Fusion 6, allocate up to 2 Gb of video memory per virtual machine, improved support for Retina Macs® connected to non-Retina displays, energy impact reduced by 42%, automate GPU switching for ...