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Star Trek: Armada is a real-time strategy video game for Microsoft Windows developed and published in 2000 by Activision. The game's look and feel is based primarily on Star Trek: The Next Generation , and features a few of its main characters and ships.
The multiplayer game Star Trek Online gives their proper name as Undine. When the USS Voyager made contact with them, Species 8472 were engaged in a war with one of Star Trek ' s perennial antagonists, the Borg. [1] They are noted for being a tripedal and telepathic species and for their use of biotechnology. [1]
Designer John Eaves took inspiration for the Scimitar from the bird-of-prey created for Star Trek III (1984)—a ship originally designed with Romulans in mind. [59] The Enterprise, created for Star Trek: First Contact (1996), was designed by Eaves and Herman Zimmerman to appear sleeker and faster than its Next Generation predecessor. [60]
The Orville—The Planetary Union uses the prefix "USS", presumably for "Union Space Ship" (in homage to Star Trek). Treasure Planet: Battle at Procyon - The Terran Empire uses the prefix RLS, which stands for Royal Light Ship; this is also a direct homage to Robert Louis Stevenson, author of the original Treasure Island. The Procyon Expanse ...
The games Star Trek: Armada and Star Trek: Armada II have ships armed with Tricobalt devices for artillery support. The Federation Steamrunner-class, the Klingon Chuq'Beh-class Bird of Prey, the Romulan Raptor-class Warbird, and the Borg Harbinger are all capable of using them.
According to the fictional storyline of the Star Trek universe, the Bajorans are an ancient species who developed advanced technology before the evolution of humanity on Earth. [4] They eventually developed space-faring ships, which took them as far away as the planet of Cardassia. [5]
Star Trek novels and other media depict a second five-year mission under Kirk's command between the events of the first and second films. [1] Captain Spock commands the Enterprise, serving as a training ship, at the beginning of Star Trek II: The Wrath of Khan in 2285. [1] Kirk assumes command to investigate problems at space station Regula 1.
The bat'leth was also used in the 1994 film Star Trek Generations. [2] The mek'leth appeared in the television series Deep Space Nine and in the 1996 film Star Trek: First Contact. [9] The Sword of Kahless appeared in the 2000 video game Star Trek: Armada [16] and normal bat'leths appeared in the 1996 video game Star Trek: Klingon. [17]
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