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  2. 16-pin 12VHPWR connector - Wikipedia

    en.wikipedia.org/wiki/16-Pin_12vHPWR_connector

    The 16-pin 12VHPWR connector is a standard for connecting graphics processing units (GPUs) to computer power supplies for up to 600 W power delivery. It was introduced in 2022 to supersede the previous 6- and 8-pin power connectors for GPUs. The primary aim was to cater to the increasing power requirements of high-performance GPUs.

  3. SteamOS - Wikipedia

    en.wikipedia.org/wiki/SteamOS

    With an AMD graphics card, they found that all ran at considerably fewer frames per second on SteamOS, and Left 4 Dead 2 stuttered, which they attributed to a device driver problem. With an Nvidia graphics card, they found that Metro: Last Light ran at a slightly higher frame rate and Dota 2 broke even.

  4. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Launching in September 2023, FSR 3 uses a combination of FSR 2 and optical flow analysis, which runs using asynchronous compute (as opposed to Nvidia's DLSS 3 which uses dedicated hardware). Because FSR 3 uses a software-based solution, it is compatible with GPUs from AMD, Nvidia, and Intel as well as the ninth generation of video game consoles .

  5. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  6. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    In 2013, development started on a rewritten version known as OBS Multiplatform (later renamed OBS Studio) for multi-platform support, a more thorough feature set, and a more powerful API. [17] In 2016, OBS "Classic" lost support and OBS Studio became the primary version. [18] In March 2022, OBS was released on Steam for both Windows and Mac. [19]

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    Nvidia started enabling PhysX hardware acceleration on its line of GeForce graphics cards [7] and eventually dropped support for Ageia PPUs. [ 8 ] PhysX SDK 3.0 was released in May 2011 and represented a significant rewrite of the SDK, bringing improvements such as more efficient multithreading and a unified code base for all supported platforms.

  8. AOL

    search.aol.com

    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  9. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    The Videocore GPU runs an RTOS which handles the processing; video acceleration is done with RTOS firmware coded for its proprietary GPU, and the firmware was not open-sourced on that date. [92] Since there was neither a toolchain targeting the proprietary GPU nor a documented instruction set , no advantage could be taken if the firmware source ...