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  2. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [ 1 ] [ 2 ] The name derives from the acronym STEM , with an A added to stand for arts .

  3. Engineering design process - Wikipedia

    en.wikipedia.org/wiki/Engineering_design_process

    The engineering design process, also known as the engineering method, is a common series of steps that engineers use in creating functional products and processes. The process is highly iterative – parts of the process often need to be repeated many times before another can be entered – though the part(s) that get iterated and the number of such cycles in any given project may vary.

  4. Design-based learning - Wikipedia

    en.wikipedia.org/wiki/Design-based_learning

    Design-based learning (DBL), also known as design-based instruction, is an inquiry-based form of learning, or pedagogy, that is based on integration of design thinking and the design process into the classroom at the K-12 and post-secondary levels.

  5. Design Squad - Wikipedia

    en.wikipedia.org/wiki/Design_Squad

    Design Squad is an American reality competition television series targeted towards children ages 10–13. Contestants are high school students who design and build machines to compete for a $10,000 college scholarship from Intel. The series aired on PBS Kids and PBS Kids Go! from February 21, 2007 to December 9, 2009.

  6. Lego Education - Wikipedia

    en.wikipedia.org/wiki/Lego_Education

    STEAM Park encourages preschool students to become interested in STEAM subjects by working in groups with Duplo bricks to build amusement park rides and attractions. [13] In 2018, Lego Education unveiled SPIKE Prime. SPIKE Prime is the newest hands-on STEAM (Science, Technology, Engineering, Arts, Math) product, unveiled by Lego Education. It ...

  7. Design education - Wikipedia

    en.wikipedia.org/wiki/Design_education

    Design education’s origins can be seen as far back as the 18th century despite not being referred to as such until the 1970s. [1] Despite the contrast between the Arts and Sciences, the use of design principles to scientific matters would theoretically allow for scientific and mathematical subjects to be approach practically without taking away from the subject matter itself.

  8. Learning engineering - Wikipedia

    en.wikipedia.org/wiki/Learning_engineering

    Learning engineering is an iterative process, informed by data, that starts with a challenge in context. The Creation stage may use iterative human-centered design-build cycles. Between 2017 and 2019, ICICLE formed eight Special Interest Groups (SIGs) as a collaborative resource to support the growth of Learning Engineering.

  9. Anji Play - Wikipedia

    en.wikipedia.org/wiki/Anji_Play

    It views play in kindergarten as a "foundational activity to be included in every type of educational activity" – i.e. play is a must in education. [ 5 ] Starting in 2001, Anji Play was entirely developed outside of the influence of Western educational philosophy, [ 6 ] though the program’s tenets and the methods used to develop it share ...