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  2. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine. GPU virtualization is used in various applications such as desktop virtualization , [ 1 ] cloud gaming [ 2 ] and computational science (e.g. hydrodynamics simulations).

  3. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  4. Xvfb - Wikipedia

    en.wikipedia.org/wiki/Xvfb

    In contrast to other display servers, Xvfb performs all graphical operations in virtual memory without showing any screen output. From the point of view of the X client app, it acts exactly like any other X display server, serving requests and sending events and errors as appropriate. However, no output is shown.

  5. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    The dedicated graphics cards consume much more power than integrated graphics but also provides higher 3D performances, which is needed for a better gaming and CAD experience. Following is a list of the TDPs of the most popular CPU with integrated graphics and dedicated graphics cards.

  6. Graphics processing unit - Wikipedia

    en.wikipedia.org/wiki/Graphics_processing_unit

    Hybrid graphics cards are somewhat more expensive than integrated graphics, but much less expensive than dedicated graphics cards. They share memory with the system and have a small dedicated memory cache, to make up for the high latency of the system RAM. Technologies within PCI Express make this possible.

  7. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  8. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    API multi-GPU instead allows the API to intelligently split the workload among two or more completely different GPUs. [40] For example, integrated GPUs included on the CPU can be used in conjunction with a high-end dedicated GPU for a slight performance boost. On March 7, 2018, Vulkan 1.1 was released by the Khronos Group. [41]

  9. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.