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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
Werewords is a board game for 4 to 10 players designed by Ted Alspach and published by Bézier Games in 2017. [1] [2] Players guess a secret word by asking questions. There are different roles randomly assigned at the start of play. Villagers try to find out the magic word before the time is up while the werewolves are trying to mislead them. [3]
There is a general overlap between the roles of Ultimate Werewolf and One Night Ultimate Werewolf; however, the details of characters vary, largely stemming from the differences between the two games. For example, the Doppelgänger role in Ultimate Werewolf takes on the role of the character they have chosen only if that character dies. In ...
Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...
The game is based on the party games Werewolf and Mafia, in which players are secretly assigned roles belonging to teams of an informed minority and uninformed majority. Both teams seek to eliminate the other for control of the town. [9] The chief strategy of the game is to survive and accomplish win conditions.
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.
The game starts with the Moderator handing each player a card. Players play out the role given to them by the card: Villager: All but three players will be villagers. Villagers have no special role in the game. Werewolf: Two players will be werewolves. Seer: One player will be the seer.
Werewolf: The Apocalypse – Heart of the Forest is a visual novel role-playing game [1] [2] with tabletop role-playing game-style mechanics. The gameplay is text based, [2] and has the player read narration accompanied by audio and illustrations. The player can move to different locations by selecting them on a map. [1]